05-02-2016 12:43 AM
05-02-2016 12:47 AM
05-02-2016 01:27 AM
05-02-2016 02:12 AM
Nacaryus said:
I agree, it should be an in-game design solution..We should not expect to play assassins creed in first person VR i guess.. all this jumps etc.
05-02-2016 02:25 AM
05-02-2016 02:47 AM
SkScotchegg said:
Nacaryus said:
I agree, it should be an in-game design solution..We should not expect to play assassins creed in first person VR i guess.. all this jumps etc.
You reckon we'll never have the ability to do true FPS in VR then? I hope not. Would be awesome if some day we could play true VR FPS where we can walk and do everything we normally do with a controller. I'd love to play Battlefield and CoD in VR in the future.
Welby said:
Hi guys!
I jumped in the thread because i think i could add something to the conversation.
I'm just going to release on 5th may our VR fps called Mind Unleashed,and pheraps you are a drone!
https://www.youtube.com/watch?v=RHsKKdBp_AE
http://store.steampowered.com/app/450740
We've done a couple of stuff to reduce motion sickness... We have rotation rachets (comfort mode to rotate your view with bumps on the gamepad),costant velocity and even some smart movements to fly (you can even fly with the jetpack in the game).
I know is somewhat "danger" to still induce motion sickness but i think that there should be games that try as best as you can to reduce/remove motion sickness and still give you freedom to explore.
Also,we have the Oculus Touch and the Vive so we're working on a "Room Scale" mode that will be more stationary but will supports motion controllers,so hopefully in the end everybody will be happy.
If you mind check the game on Steam (hopefully soon on Oculus Home as well). It will cost 2.99$ (+ 15% off the first week).
05-02-2016 02:50 AM
05-02-2016 02:54 AM
Nacaryus said:
SkScotchegg said:
Nacaryus said:
I agree, it should be an in-game design solution..We should not expect to play assassins creed in first person VR i guess.. all this jumps etc.
You reckon we'll never have the ability to do true FPS in VR then? I hope not. Would be awesome if some day we could play true VR FPS where we can walk and do everything we normally do with a controller. I'd love to play Battlefield and CoD in VR in the future.
Well, how could we ever do what the ingame characters do? I dont mean walking, small jumps etc., cool stuff like rooling sideways, jumping from a roof to another, cool sword moves or other super fast stuff..It will always be limited..
Well they've already designed the Omni Virtuix and Cyberith where you can walk around, duck, and jump, so who knows? They're quite expensive right now but hopefully if they can get them down to around £250 eventually then everyone will want one surely. :smile:
05-02-2016 03:05 AM
05-07-2016 02:06 PM