I jsut released a beta sample of my app, and it gave installation errors across the board. I followed all the steps as per the oculus text on the signing page. Can anyone tell me what could be causing errors like:
an existing package by the same name with a conflicting signature is already installed."
or
'Package Access Helper stopped'
Thanks in advance.
P.S. and by the way, the app works and runs out of my note 4 with no problems.
Ok, so i went ahead and totally cleared the unity/assets/plugins/android/assets/ content. So teh folder was empty... not a single file (meta, sig or whatever)
I then proceed to make a build, and upload it to the global signer... i get the file... i am able to install it on my device. then i click run, and i get the message to plug in my gearvr. I plug it in.. takes a while in a black screen, and then i get the gearvr interface... NO APP.
On the other hand, i clear the folder,and put my sig file in it, and generate an apk... when I run it, it works great.