cancel
Showing results for 
Search instead for 
Did you mean: 

NEED HELP GLOBALLY SIGNING MY APP

ricard2798
Honored Guest
I jsut released a beta sample of my app, and it gave installation errors across the board. I followed all the steps as per the oculus text on the signing page. Can anyone tell me what could be causing errors like:

an existing package by the same name with a conflicting signature is already installed."

or

'Package Access Helper stopped'

Thanks in advance.

P.S. and by the way, the app works and runs out of my note 4 with no problems.
6 REPLIES 6

spinaljack
Protege
Did you remove all other sig files before submitting for global signing?

ricard2798
Honored Guest
Didn't know that was required. I'll resubmit minus the sig. To remove it all I need us to take out the sig file right? Or is there something else?

ricard2798
Honored Guest
And thanks for replying. Really appreciate the help.

ricard2798
Honored Guest
Ok, so i went ahead and totally cleared the unity/assets/plugins/android/assets/ content. So teh folder was empty... not a single file (meta, sig or whatever)

I then proceed to make a build, and upload it to the global signer... i get the file... i am able to install it on my device.
then i click run, and i get the message to plug in my gearvr. I plug it in.. takes a while in a black screen, and then i get the gearvr interface... NO APP.

On the other hand, i clear the folder,and put my sig file in it, and generate an apk... when I run it, it works great.

PLEASE HELP 😞

HomerS66
Expert Protege
I'm not a dev so not sure, but maybe this documentation can help

http://static.oculus.com/sdk-downloads/ ... elines.pdf

ricard2798
Honored Guest
hey homer. Thanks for the doc, reading through it (and trying to make sense of it).

anyways, i sent you a pm witha regular signed apk version to see if it works on your end.

thanks again for your help