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[RELEASE] MR. ISIS

IJke
Honored Guest
Mr. Isis is a platforming game designed for the Oculus Rift.

The player can look to the left, right, up and down. This changes the orientation of the level. Changing the orientation opens up new paths for the player because the player character is limited to two dimensions in a three-dimensional world.

The player controls the game using a keyboard or Xbox 360 controller.

SO WHAT DOES THIS MEAN?

When the player looks to the right, the level turns around, opening up new sections for the character to walk on. The character is restricted in two dimensions and the player needs to figure out the correct path by looking at the level from different orientations.

Mr. Isis is created by students of NHTV Breda studying game design. We enjoy working with the Rift and are looking into the possibility to create more content.

Final build, Mac and Windows:

https://www.dropbox.com/s/rtlg92h1r8v2d2r/MRISIS.zip
9 REPLIES 9

Punkerella
Explorer
Love your little robot guy 🙂

Gerald
Expert Protege
the model looks great, but it just does not look like a spider tbh
check out my Mobile VR Jam 2015 title Guns N' Dragons

klyemar
Honored Guest
They could call it a tri-der.

KominAaa
Honored Guest
Thats a cool spider, is that a screen on its head? it needs a little smiley as a face 🙂
Hi! Check our VRJam2015 entry SteamCrew VR, Our VR Game Shufflepuck Cantina Deluxe VR and our VRJam2013 entry EpicDragon VR! Follow us on Facebook!

IJke
Honored Guest
UPDATE:

Here is a video of some gameplay. Again, the player can only move in two dimensions (left and right, up and down), and has to use the Rift to be able to traverse the levels.

http://youtu.be/jN2oaiIYlDg

drunkenbeetle
Honored Guest
Whoa! That's an awesome way to use the Oculus' movement tracking.

Can't wait to play it!

whoisonline
Explorer
youtube subscribed and liked 🙂 .. cant wait for the demo

IJke
Honored Guest
Updated with release build. SLEEP.

psykomike
Honored Guest
Great use of the Headtracking!

The character and environment look great, but the platforming mechanic is slightly off....The spider (tri-der) uses too much area. Take a humanoid biped instead. Platforming works much better with something tall and slender.

And Magnetometer Correction from the VRMenu would be a great addition.