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VR JAM - "VR: House of Languages" + APK/Video

MaximMiheyenko
Honored Guest
Hello Guys,

Great to hear you. My name is Maxim Miheyenko, I am working on project "VR: House of Languages" for new way to learn English/Germany/Spain/French (and more) languages by VR.

House of Languages - it is new way to learn English/German/Spanish languages. App specially created to show VR opportunities of study.

Lastest video: http://www.youtube.com/watch?v=5Ffbhukf ... e=youtu.be

<Introduction>

In front of you is friendly Mr. Woo and a room with a number of everyday 3D objects. Your task is to help Mr. Woo to find different objects. So while helping Mr. Woo, you will learn foreign words in interactive VR environment. The 3D items become alive and tell you the their name to help you to improve your language skills. Look around, tap to pick the item, simple to play, simple to remember.

Our main goal was to create beautiful, warm and cute VR environment for you to discover, interact, learn and enjoy.

<Interaction>

Use your perceptual system to study languages:

(Vision) see the name of object;

(Sound In) hear the name of object;

(Sound Out) say the name of object;

(Touch) touch the 3D object in VR.

<Usefulness>

House of Languages is a very effective App for learning new vocabulary using different ways of receiving information from VR environment.


<Future potential>

We are planning to create different locations with different objects (words) to study. For example: kids room, garage, hospital, airport, shop and many more. We will add more languages and levels so you can choose the best option for you.

Stay tuned. Great challenge.
Maxim Miheyenko, VR Production. House of Languages: viewtopic.php?f=77&t=22268&start=40
81 REPLIES 81

MaximMiheyenko
Honored Guest
Thanks a Lot!

New Video with prefinal gameplay quality: http://www.youtube.com/watch?v=UYC7aQel ... e=youtu.be 🙂
Maxim Miheyenko, VR Production. House of Languages: viewtopic.php?f=77&t=22268&start=40

spinaljack
Protege
That looks very cute. A bit of polish and it could be amazing!
I noticed a lot of the time the word being read out isn't the thing you're looking at (cos you triggered it by glancing over it)
Easily solved by having a gaze indicator on the middle ring to tell you how long you need to gaze at an object for it to trigger some voiceover. Maybe also keep the name tag up while the voiceover is playing so you know what it is they're talking about.
There were also a couple of time he asks for something but then reads out something else and then says "great" because of the above problem which makes sense visually but doesn't sound very good in the audio. Maybe make him read out the correct object's name before saying "great" to avoid this disconnect.

This app would be great for children and beginners 🙂

MaximMiheyenko
Honored Guest
Thank you, spinaljack! Agree with you about feedback, working on updates with all these fixes today.
Maxim Miheyenko, VR Production. House of Languages: viewtopic.php?f=77&t=22268&start=40

Callezetter
Honored Guest
Love the progress! The look, feel and music is really great.
VR Sverige - En svensk nyhetsblogg om allt som rör Virtual Reality! http://www.vrsverige.se/

MaximMiheyenko
Honored Guest
Thank you very much, Callezetter! Great to hear your support.

Please our newest APK for your review: https://vrjam-submissions.s3.amazonaws. ... nguage.apk

Have fun! 😉
Maxim Miheyenko, VR Production. House of Languages: viewtopic.php?f=77&t=22268&start=40

MaximMiheyenko
Honored Guest
Friday Morning Video: http://www.youtube.com/watch?v=getppAS8 ... e=youtu.be

Third location progress, working on textures, Playroom: http://c2n.me/3hmuWmU
Maxim Miheyenko, VR Production. House of Languages: viewtopic.php?f=77&t=22268&start=40

KonstantinGorsh
Honored Guest
Oh, it's the game that I need! I want to learn japanese, will you add more languages in next releases? I think that for such languages as japanese, korean, chinese, this approach will be even more useful!

mallmagician
Expert Protege
"MaximMiheyenko" wrote:
Thank you very much, Callezetter! Great to hear your support.

Please our newest APK for your review: https://vrjam-submissions.s3.amazonaws. ... nguage.apk

Have fun! 😉


Hi. Your apk clashed with another vr jam game I had installed. It asked me if I was happy to update it or not. I think perhaps you've not changed the com.companyname.app stuff in the settings For android build. I could be wrong. Anyway I got it working by deleting the other vr jam apps first and then installing.

The opening screen Is nice. For me, I wasn't keen on the background floating up and down slightly. There is no point of reference with the blue background so I found it a little tiny bit disorientating. But it's a very minor thing.

Other people have talked about the gaze delay before he announces what you are currently looking at. I think that's a good idea. And the confirmation of the item you select followed by great is another good idea.

I assume the demo ends after the bathroom as I got a blue screen at the end and then nothing?

Some thoughts on how to use this to build retention of the items learnt.

Idea 1. You could give some sort of score. Like you got 12 out of 15 right first time. Great! At the end of each scene.

Idea 2. You could make it a bit harder. So you have the player replay the same scene, but this time you tell them what you want (and display the text e.g. Raincoat???). But this time, do not display any text on the objects as they gaze over them. This should test that they have remembered the correct object for the word given. Rather than simply looking for the matching word.

Idea 3. As they play each scene, any items they do not get correct first time, should be repeated in the scene, effectively a second chance, but by doing this, it is identifying those items your student is struggling with and giving extra tuition on those items.

Idea 4. The was a book he asked for, but a few books on the shelf. Also there were 2 towels. You could introduce colours and sizes into the same scenes quite simply, and this creates even more opportunities to learn.

E.g. Yellow raincoat, blue book, the largest chair. The smallest hair brush.

Idea 5. In those same scenes you could group some objects together, and test their vocabulary further. Through trial and error, people can learn the differences between under, on, behind etc. E.g.

Have a scene where you have 3 red balls. One red ball is under a chair. One red ball is on a different chair, and one is behind a chair. Then you ask then to identify "The red ball on a chair", even if they are not familiar with on, under and behind, they will get it by trial and error. Then when presented the same thing again in a different scene with different objects, they retain that information really well.

I think your app is great with so much potential. Please do not take the above as criticisms. They're not. They are just ideas to build on the app and make it a really strong learning experience. As babies we learn through dynamic immersion, and through trial and error. You're recreating a really natural way to learn language. Big respect to you! Well done.

Oh... and it looks beautiful! Well done.

MaximMiheyenko
Honored Guest
Oh, thank you soo much for this feedback! It is important, because "House of Languages" - long-term project for me.

We cant make score for Application on VR Jam challenge 2015 (because score - it is for Game category), but all other ideas very useful for future updates. Really awesome tips 😉
Maxim Miheyenko, VR Production. House of Languages: viewtopic.php?f=77&t=22268&start=40

MaximMiheyenko
Honored Guest
2 Konstantin: Correct! We will make Korean, Chinese and Japanese in future updates. I cant wait to hear Mr.Woo with these voices.
Maxim Miheyenko, VR Production. House of Languages: viewtopic.php?f=77&t=22268&start=40