03-05-2015 12:51 PM
03-06-2015 02:24 PM
"Kirito" wrote:"Gerald" wrote:
on reddit I was told to just start since they can't prevent it anyway ... so just saying you should not wait, they want awesome jam titles 🙂
im expecting a great game from u this jam 😛
focus all your time in 1 game and blow them away gl 😄
03-06-2015 04:20 PM
03-07-2015 04:52 AM
03-07-2015 04:58 AM
"Gerald" wrote:"Kirito" wrote:"Gerald" wrote:
on reddit I was told to just start since they can't prevent it anyway ... so just saying you should not wait, they want awesome jam titles 🙂
im expecting a great game from u this jam 😛
focus all your time in 1 game and blow them away gl 😄
thanks mate ... I think I will do just that. I am very tempted to do a couple of smaller titles, but I think a single very polished experience does make more sense. The past few days I have done nothing but convert assets to mobile for GearVR.
The idea is that even if I end up empty (there are now over 500 participants already!!!) I have a good title to sell it on the store! Originally I was not convinced that having one big title on the store is the way to go, but after Carmacks talk I suspect having something that I can polish over the summer if I win a price and that is ready when VR on mobile hits the mainstream (Note5 release ...) should be just the thing.
Will you join the Jam Kirito?
03-07-2015 09:24 AM
"Gerald" wrote:
love the style of your assets - I am not an artist and am working with assetstore stuff, but I have a nice collection to pick from by now 🙂
and you are right, my understanding for optimization has gone up a lot and I feel ready now to tackle smartphone VR 🙂
looking forward to your submission too!!
03-07-2015 09:45 AM
"ricard2798" wrote:"Gerald" wrote:
love the style of your assets - I am not an artist and am working with assetstore stuff, but I have a nice collection to pick from by now 🙂
and you are right, my understanding for optimization has gone up a lot and I feel ready now to tackle smartphone VR 🙂
looking forward to your submission too!!
Thanks for the kind words. I will tell you this much... I am also not an artist nor a programmer, but there are a few tricks I have learned (photogrammetry and probuilder). these 2 tools have empowered me tremendously. If you ever feel the need to learn about them, or need help, send me a pm... I bet that in 30 minutes I can solve your asset creation problems really quick... and all done by you ( so no prize splits) 🙂
03-14-2015 07:47 AM
"ricard2798" wrote:
I am really excited to see what you create. I also agree, creating those mobile assets, or in your case, optimizing for mobile, its a very important and crucial task. Working on VR as challenging as it might seem, has made me a better developer (or aficionado, or noob tinkerer, or whatever you call a guy like me... LOL).
For example, I had an asset that was 4mm polys. On my dk2, I used that without a care cause the game ran fine, but the moment I brought that into my gearvr, LOL, it brought my note to its knees. So I started to focus on optimizing my assets. Now I got that 4mm asset down to 20k, then 10k, and even 4k. I have learnt that its an art form in itself to make efficient assets that look great but have a low poly count. But the best part was, that later, I went to my original dk2 project, replaced the assets with more cost efficient ones, and the performance increase was dramatic!!!
So even thought at times I question if investing on the gear was worth it (I still think its an overpriced piece of plastic), it has definitely made me a better (whatever you call me) 😛
just for kicks, here are sample videos of my model in 4MM poly and low poly. link http://1drv.ms/T03DGV the ones with 10k in the name are the low poly ones.
Im kind of happy I dove into this VR thing. Who could have imagined an old banking industry guy like me would end up doing all this stuff... and even better, teaching middle school kids about the wonders of Vr and unity development 🙂
Anyways, good luck to all on the Jam
03-14-2015 11:25 AM
"HomerS66" wrote:
Do i need skyworxx injector tool to test the flight2 apk?
03-14-2015 07:24 PM