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oculus CV1 build Help
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oculus CV1 build Help
ChineseGuy
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10-10-2016
01:04 AM
Hello,
Unity 5.4.1f1, Oculus utilities 1.8.9 installed. Oculus App Version 1.8.0277202 leap Motion 3.1.3+41910
When I'm working on the Unity Editor, everything is working fine, oculus detected, camera head tracking working fine.
But when I build a .exe, nothing works, the Oculus Rift is not detected.
Dx11
GC : Gtx1060
leap motion is woeking fine ,but oculus is not detected.
The oculus is working fine with the oculus market place.
Debug.Log(VRDevice.isPresent); ==false
Debug.Log(VRSettings.enabled); ==false
Anyone can give any idea?
build .exe
OculusCV1 gtx1060
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Liens
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11-03-2016
10:48 PM
I have this same issue Unity 5.4.2f2, DX11, GTX970, Oculus 1.9.0.291603
Liens
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11-04-2016
05:00 AM
Figured it out, you need to toggle Development Build on before building
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