05-10-2025 05:20 PM
Sorry, it's me again.
This world is highly inspired by the movies Oblivion and The Gorge. While working on the worlds, I keep in mind that the world should be interesting for a solo player, for a team of friends, and a random company.
We were trying to create the spirit of the Far outpost, where the player can chill and do some routine maintenance. If the player needs some action, he is able to go to the Watch. There he will meet angry drones.
The bite turned out to be a bit bigger than we could bite. So we left a lot of bugs there.
So please check the world, we will continue working on it after the competition. And I promise we will fix everything.
https://hz.me/w/3025528860930811?hwsh=ocUX7sHdlr
https://devpost.com/software/sky-invasion
I'll put some known issues and some hints in the comments.
05-10-2025 05:20 PM
The radar doesn’t work during the first shift.
But if you complete the first shift (around 6 minutes), it will activate.
It’s worth it - trust us.
After the first shift, you might see previously destroyed turrets appear to be on fire.
This is just a visual glitch - it doesn't affect turret performance.
To try our pride - the BIG turret with focused interaction - you’ll notice it’s positioned very high up, which makes reaching it a bit inconvenient.
It only activates when drones are nearby.
The only drone wave it can shoot appears around 1 minute before the end of the shift (not guaranteed).
You can repair a turret using just 2 repair kit barrels.
Fast and efficient repairs are key to survival.
Repairing, reloading turrets, and using the BIG turret currently don’t work in VR.
Invite friends playing on Web or Mobile to help with turret maintenance.
VR players can still fully engage in combat using handheld weapons.
Minor bugs are still around, but nothing that should ruin your fun.