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Forum Posts

Resolved! (Resolved) Known Issue - V62/63 USB-C Debris/Water Warning

v62 has a big problem with USB port sensor (found the very same issue on my Q3 and the one of my wife)... when used with an extension cable (even if it is a quality cable) from time to time star showing the debris-water warning message. Of course the...

New User Posting Info

Being a newb in-game and in anything can be tough. Here is a run down of how our tiny forum elves (and moderators) can help get you from an unknown newb to forum all-star. Posting links to external sites, certain keywords, or posting logs outside of ...

Hand Prefabs are attached to Controllers

I started experimenting with unity to grab and interact with objects. I am using Oculus Integration and available Oculus prefabs "OVRControllerPrefab" for quest 2 controllers and "OVRCustomHandPrefab" for hand tracking. The hand tracking works great ...

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Extreme Tracking Issues

I've had this issue before i had a bootloop which is thankfully resolved, but that besides the point. My Oculus Quest 2 is having the worst tracking issues I've ever seen, making it almost unplayable. My tracking is so messed up, the things it does i...

Hand Tracking with Unknown Sources

So I've started a unity project using the Oculus Integration asset and made a build with all the right packages, then exported the APK onto my Quest 2. When I open the app from the unknown sources library, it launches and runs perfectly, although it ...

zakq2014 by Honored Guest
  • 1216 Views
  • 6 replies
  • 3 kudos

Super shaky hands, even when just using passthrough?

This has been happening for a while now and I can't pinpoint when it started, but I basically can't use hand tracking because the hands shake like crazy, and it's not just when hand tracking is on. If I use passthrough and walk around, everything loo...

Hand Grab Pose Problem with fingers

Hello everyone, I was testing Hand Grab Pose Recorder, and following multiple tutorials to make custom hand poses when grabbing objects but I have always the same problem. Hand Pose is locked correctly but fingers always close even when I set it up c...

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jumoec by Honored Guest
  • 355 Views
  • 0 replies
  • 0 kudos

How to enable handtracking 2.0 on Unity?

I've updated to the latest OVR Plugin, can't see anything new.Some of my apps heavily relies on quick handtracking and could really benefit from it. Also, is there a link for direct contact form for development support? Can't seem to find it either. ...

Elmakias by Honored Guest
  • 1540 Views
  • 1 replies
  • 2 kudos

Hand Tracking Grab Release Distance

I've noticed it's difficult to release objects if you grab them far from the origin. What I mean is, (using hand tracking) if you pinch grab an object close to its origin then it's easy to release. But if you grab it from a point farther from its ori...

Rift s hand-tracking

Will the rift s ever get hand tracking and more support? The quest has always been at the center of attention while the rift s which is connected to a pc and achieve so much more yet it gets nothing. No updates. No new features like the quest 2 and e...

A7mdz by Honored Guest
  • 2149 Views
  • 2 replies
  • 0 kudos
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