General Development
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Issues with IAP.

I have a script that handles IAP purchasesThe button works when I press it, the SKU is set the "menu" and so is an item in meta named "menu".there is also an item named "menu" in playfab and in unity and in the "special items" section.After the purch...

NFlex by Honored Guest
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Any ideas on how to fix my tracking?

My tracking has gotten significantly worse over the past 2 days for the Quest 3, I keep my controllers directly in front of the headset, but barely any movement causes it to screw up. I have great conditions, full batteries for both controllers, real...

What's the flow of data for using VR in Unity?

Hello all, This week I started my first project in Unity that uses VR for a university project. I was given a quick guide on how to set everything up, and it said to download the SteamVR plugin (the program was already installed), the XR plugin and t...

a1lled by Honored Guest
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Building for Quest 3 only - App Lab requirement

HiI am developing my app to run on Quest 3. I cannot guarantee it runs on earlier versions (Q1 or Q2) but I don't understand the logic. If a developer has to make the app work on older headsets then what is the point if it cannot benefit from the lat...

PWA on Quest

I've been experimenting a bit with PWAs and tried to build and install one on my Quest. I notice some posts here with questions (about failures when following the docs) and I'm guessing the same will happen to me. So far I've tried several utilities ...

Ping data overlay

Hi.Fairly new to development and I am stuck with a project.I am trying to develop a program that displays Network information to the user (ping, jitter, packet loss etc.) . I would like this to be able to run over any 3d application in real time Simi...

Unreal Engine or Godot?

I am currently working on a retro, ps1/SNES style VR looter shooter (R/EclipseOfCivilization if interested.) and am curious if I should sketch from godot to UE5. I am very early in development, barely made any gameplay, aside from modeling and grabab...

khogak4 by Honored Guest
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Which VR headset has the highest FoV?

When I got my first VR headset, it was the meta quest 2, and having pretty much no experience with VR, I expected the FoV to be as big as the human eye's FoV. When I put the headset on, I felt a huge disappointment, as I looked at a screen with black...

mannap36 by Honored Guest
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Which VR headset has the highest FoV?

When I got my first VR headset, it was the meta quest 2, and having pretty much no experience with VR, I expected the FoV to be as big as the human eye's FoV. When I put the headset on, I felt a huge disappointment, as I looked at a screen with black...

jimbey2 by Honored Guest
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Big headaches, easy fix

Hello, I need to talk about using Quest3 for education purposes. I'm the IT guy in a public high school and we bought 5 headsets as a starter. I'm having a few problems on securing the device and the UI. We want to buy more headsets but I will wait b...

ESDO.001 by Honored Guest
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How do VR players work?

Couldn't find the answer on the internet for some reason. All I could find is how to download them or some shallow thing about how they are two images for each eye. I used to hate VR videos because I had been watching the improperly. Not sure what it...

quinlan31 by Honored Guest
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SteamVR selecting menu items with head movement?

Im using SteamVR in a quest pro (the steamvr menu system look fantastic now) and have noticed in the middle of the screen is a round selecting tool that highlights things when I look at them https://mobdro.bio/ . Its not eye tracked, its just centre ...

ham2ish by Honored Guest
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Developers and purchasing conditions wanted

We, eaglefit GmbH from Germany, are a leading manufacturer of EMS systems for studios and private end customers. We find the combination of EMS training with VR technology very exciting and would like to include VR glasses in our product range. Furth...

Looking for advice on development technologies for VR

I’m looking for advice based on your experiences with different VR technologies. I understand that Unity is predominant for game development, but I’m curious on what technologies are in use for development of non-game apps. I’m coming at this from mo...

duff4 by Honored Guest
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