General VR & MR Development
Explore virtual and mixed reality development, share insights, ask questions, and tackle challenges with fellow developers. This space is perfect for discussing general VR and MR development topics across various platforms and technologies.
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Meta quest rwo

I really need help I have a meta quest 2 did I bought on Facebook marketplace with one controller when I went to set it up I was unable to because it says I need both controllers is there a way to bypass this so I can use my Oculus thank you

Vanddyman by Honored Guest
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Resolved! Hand tracking update root scale not working

I'm trying to use Hand tracking in my app and no matter what the Hand scale stays at one event with a friends hands that are much smaller.After some investigation, and a lot of debugging, I found that the hand scale is calculated for the first frame ...

Resolved! Pose Detection Joint Distance

Hi, is there any documentation on how to use Joint Distance Active State in Oculus/Interaction/Runtime/Scripts/PoseDetectionLooks like I can use it to create two hand poses. Looking for more details on how this works. Also would like to know if there...

XR Developers Resource Guide

authorTom/ultimate-XR-dev-guide: A development resource list for all things XR (github.com)I've created this list for personal reference, I hope you find it as useful as I have (I want to give back a little to the community). I have tried to make it ...

Obtaining Hand Joint Angles

Hi I am new to development with the Meta Quest and was wondering if there is a way to retrieve joint angles for fingers when using hand tracking. I am using unity to develop and was wondering if this data is obtainable from the OVR Skeleton scripts.T...

hs36199 by Honored Guest
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Is a Hand-Tracking-Only App Allowed?

In the submission dashboard it's not allowed to select hand-tracking only. One must check both touch-controller and hand-tracking. However in the project setting in Unreal Engine there's an option for Hand-tracking-only or Both. If memory serves, the...

Hand Tracking Bone Position

I need to be able to access the hand tracking bone ID data and save it for offline analysis. I have seen that it can be retrieved from the hand information as an OVRSkeleton list but I would like to extract that information to use later on. So, I nee...

ovr camera rig not working

I wanted to use hand tracking in VR using oculus quest 2.When I connect the VR headset using XR rig camera, it worked fine. But it is not working when I use OVRCameraRig.When I hit the play button, nothing is playing in my oculus headset, but there a...

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