General Development
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XR Developers Resource Guide

authorTom/ultimate-XR-dev-guide: A development resource list for all things XR (github.com)I've created this list for personal reference, I hope you find it as useful as I have (I want to give back a little to the community). I have tried to make it ...

Obtaining Hand Joint Angles

Hi I am new to development with the Meta Quest and was wondering if there is a way to retrieve joint angles for fingers when using hand tracking. I am using unity to develop and was wondering if this data is obtainable from the OVR Skeleton scripts.T...

hs36199 by Level 2
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Is a Hand-Tracking-Only App Allowed?

In the submission dashboard it's not allowed to select hand-tracking only. One must check both touch-controller and hand-tracking. However in the project setting in Unreal Engine there's an option for Hand-tracking-only or Both. If memory serves, the...

Hand Tracking Bone Position

I need to be able to access the hand tracking bone ID data and save it for offline analysis. I have seen that it can be retrieved from the hand information as an OVRSkeleton list but I would like to extract that information to use later on. So, I nee...

Full Hand Motion Capture for User Interface

After a quick search for this suggestion, I have not found anything about it so if this is a repeat idea, let me know.For more effective in game hand control on the Oculus, you could outfit the VR headset with a front facing camera using a fish-eye l...

ovr camera rig not working

I wanted to use hand tracking in VR using oculus quest 2.When I connect the VR headset using XR rig camera, it worked fine. But it is not working when I use OVRCameraRig.When I hit the play button, nothing is playing in my oculus headset, but there a...

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