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Real-world objects impact virtual world

I want real-world objects impact virtual world. Example - I want to have data/events when the real-world ball crosses the virtual-world score lines, so I can count the score: Any ideas of how to achieve this? My thoughts: Capture camera feed with scr...

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Dens1ty by Explorer
  • 104 Views
  • 0 replies
  • 1 kudos

MRUK not found despite it being created...?

I'm currently using Quest 3 v62 (now v63) and Unity 2022.3.10f1.Working on a random spawn mechanic in the MR environment where objects can spawn on the ceiling. The feature worked fine when I tested it on Unity Playtest, but once I built it on the st...

Jimmyd314 by Honored Guest
  • 577 Views
  • 1 replies
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Resolved! Hand tracking update root scale not working

I'm trying to use Hand tracking in my app and no matter what the Hand scale stays at one event with a friends hands that are much smaller.After some investigation, and a lot of debugging, I found that the hand scale is calculated for the first frame ...

Please let us developers access the cameras

Please permit us developers access to the cameras/pass through texture/mesh. We can make cool mixed reality apps with that. Privacy is not an issue because you can implement a permission that asks the user if he allows it. Many big companies do it li...

Disable Quest 3 boundary for MR apps

Hi, I have been messing around a big with creating an MR app with passthrough and the Scene API in UE5.2.1. One thing I have noticed is that even though the scene has been set up the user is still prompted to make a guardian when stepping outside the...

had2019 by Honored Guest
  • 1438 Views
  • 1 replies
  • 7 kudos

Cannot access scene model entities on UE5.2

Hi there,I cannot access the scene model which I previously captured using Scene Capture. For my test, I have added the table of my PC workstation.Following the documentation I have added an OculusXRScene actor and configured it.This has definitely w...

Can't get the SceneModel

Hey guys. I'm having an issue of pulling the SceneModel (Room that I have Setup) from any of the scenes in the The World beyond that use the OVRSceneManager to load the SceneModel. I've been using TheWorldBeyond (https://github.com/oculus-samples/Uni...

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g1zeonik by Honored Guest
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  • 8 replies
  • 0 kudos

Chapgpt+ metaverse?

Spoiler (Highlight to read) I have an idea, today ai can create a picture with some key word, ia for music are in development for music it seem. But what about an Ai that would create a virtual world depending of you keyword? Like you type cthulhu, 1...

Developer Tooling for Passthrough

Hi everyone!We are so excited to bring Passthrough to production and have been thrilled to see the community's engagement with Mixed Reality. We are working to build tools to enhance the developer experience and have a quick, 3 question survey for yo...

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