Other VR Development
Share development issues and challenges with other VR engines here!
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Welcome to the Other VR Development forum!

This section focuses on any questions, issues, and challenges regarding development using other engines (Godot, LOVR, custom engines, etc.). When posting, please choose the appropriate label to help others identify which engine you're using!

Losing APP Key

I lost my app key for several applications that are currently live in the store due to a laptop malfunction. Is there anything I can do to replace the App Store Key's or delist my apps currently in the store? I want to be able to update the current o...

how to upload 2D app on Applabs?

Hello and thank you for submitting your application to App Lab. We are currently not accepting progressive web applications nor 2D applications to App Lab at this time. If you have an immersive VR application, kindly resubmit that.

Meta SDKs and support for custom engine development

Hi everyone, watching and reading into Meta Connect 2023 it sounds like lots of the SDKs - particularly in the presence platform and for designing custom controller haptics - are only supporting Unity (and sometimes Unreal). However, we've been build...

realdowd by Honored Guest
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How are combined between both FFR and multiview?

The documentation says that FFR doesn't work when rendering to a non-main framebuffer. And with multiview, once again, rendering takes place in an intermediate texture array in a separate frame.It turns out that with multiview I immediately lose the ...

orefkov by Honored Guest
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"Offline" web app on oculus quest

Hi guys, I'm developing three js application (for those who don't know three js is web 3d framework with support for web xr, vr, ar...) and react js. Everything works fine on oculus but I need to have this application in offline mode (without access ...

Spatial Anchors from markers in the real world?

Spatial Anchors are great, but alignment to real world things is annoying. We would love to be able to use markers from the real world, like back in the old days of VR where there would be codes on the wall/ceiling/floor. AprilTags or Aruco Markers, ...