Quest Development
Share Quest-specific development feedback, issues, and challenges here!
cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

OpenGL crashes on Unity 2022.3

I have an application that crashes on start (Unity 2022.3) when built using OpenGL graphics API, switching to Vulkan stops the crashes, but we cannot switch due to requirements.I have narrowed it down to the OVRHandPrefab. If I remove the use of pref...

crash_opengl.png
Ayfel by Expert Protege
  • 95 Views
  • 1 replies
  • 1 kudos

my org

its not letting me verify my org just lemme publish a game 

Bot_vr by Honored Guest
  • 104 Views
  • 0 replies
  • 0 kudos

120hz Support Broken/Missing on Quest 3??

We're in the process of updating our game for Quest 3, and we want to support 120hz as an option, but it doesn't seem to be a supported frequency.As an example, when we call "OVRPlugin.systemDisplayFrequenciesAvailable", we get:"72, 72, 80 80, 90, 90...

OSC/WebSocket/MQTT to Quest

Hi there, I'm trying for a few days to have something working on UE4.27 and I'm hitting a wall. I've made a blueprint where i'm able to receive OSC input data from a remote laptop to a UE4.27 app that then triggers an event (for now print something o...

valfg by Explorer
  • 2159 Views
  • 5 replies
  • 1 kudos

scene capture spam an error in the log

Hello,I'm currently working with the scene capture feature (https://developer.oculus.com/documentation/unity/unity-scene-overview/) and i've been able to set it up correctlybut I have a problem with a log which is insanely repeated : Warn OpenXR_Anch...

CorangeD by Honored Guest
  • 836 Views
  • 3 replies
  • 2 kudos

Recenter view not working correctly

I've been having an issue with the recenter view functionality (holding down the oculus button to recenter the app) not working correctly in builds. When running the app in VR Preview in Unreal Engine, using the oculus button to recenter the app work...

entire scene fly down for unknown reasons

Hey team. For unknown reasons all objects on scene (even static ground) are moving down. files.fm/f/xsuh4sm2pqOculus Quest 2, latest updates, OVRPlayerController are from DebugUI (btw debudUI sample is never moving)Unity 2022.3.10f1Any ideas why??

Resolved! IAPs Not working second time

I have a consumable item setup in my Meta Dashboard and have it implemented in my game. When you go buy it in-game for the first time, the pop ups to purchase appears and you can purchase it. Then the next time you try to purchase, there's no popup. ...

Cant create promo code (SQL error)

I am getting this: GraphQL server responded with error 1675030Error code: 675030Trace ID DzPivAnC0pgDid anyone experience something similar? This only happens with certain code words I am trying to use, others work but we need a specific one since we...

graphQL Fehler Quest.JPG

Meta Quest 2 Controllers Acceleration

Hello, I'm trying to access linear and angular acceleration of Meta Quest 2 controllers. Here's the code I'm using: OVRInput.GetLocalControllerAcceleration(OVRInput.Controller.RTouch); It always returns vector with all components set to 0 for both co...

0xMaty by Honored Guest
  • 1380 Views
  • 3 replies
  • 1 kudos

Closing Quest business at least for consumers

My idea is to close Quest business completely as this siilly company is not able to build foundamental processes.I just have my second account suspended, month after suspension of the first one. For the second account I even bought new, second device...

Wojtex71 by Honored Guest
  • 255 Views
  • 0 replies
  • 0 kudos

Resolved! cant submit app because assets metadata dont save

Whenever I try to add assets, for example, the logo or the cover art, it all uploads fine and I see it uploaded, but then when I click "save changes" it just doesn't save them and instead deletes them, when I try again, it does the same thing. I can'...

Labels