Quest Development
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Resolved! Refund Quest IAP Purchases?

I've been searching around but is there no information about if it's possible to refund IAP to someone who accidentally purchased items in game. Is this possible to do?

MQDH - Multi OBB package upload

Hello! I'm looking for some help/clarification for the Meta Quest Developer Hub's build deployment feature. The Documentation Page covers the basics of using MQDH to upload an application to the Quest, which seems to work fine as long as the app only...

Resolved! Developer - verify account not working

Hi all,Just got my Quest 3 but stuck at verify developer account. Neither options work, credit card or phone (and logged in using the authenticator app). Meta chat routed me to this forum for support. Appreciate any help.

Setting up Multimodal hands & controllers

Hi,I am trying to run Multimodal feature outlined in Meta recent blog posts (https://www.uploadvr.com/meta-quest-pro-simultaneous-hands-controllers-mode/).My device is Quest Pro with OS version 57.0.0.261.669 and Quest Pro controllers. I am working i...

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Muting charger plugin sound

Everytime I have my headset plugged in the charging port must be either dirty or bent inside but when it's plugged in it constantly makes this little jingle every millisecond and won't shut up. I have to unplug it in order to stop hearing the sound E...

Sabbathvr by Honored Guest
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Quest 2 won't charge or reset

The only time I can get it to do anything is when the charger is plugged in and then it just comes on flashes logo shuts right off the a couple seconds later does the same thing comes on shows logo shuts off comes on shows logo shuts off all in the s...

stereo audio capture

Hi. I'm a Unity developer. In May 2023 I read"We are beginning to roll out stereo audio for video recording."???On Quest 3 in December, there was a period of a few days where it workedand it made all the difference in my case. I have tried it and it ...

Deeplinking Meta Quest Browser

Is there support for deeplinking through the meta quest broswer, to open uri schemes. I want to direct users from the web to the app with a special uri and be able to register that from our app. I have asked in the Unity forums and I don't seem to be...

Ayfel by Expert Protege
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stereo audio capture conspiracy

Why no stereo audio capture on Quest 3? Is it perhaps because aliens have infiltrated the company and are writing software that combines the two channels for some twisted plot to destroy the galaxy? Its the only explanation @MetaQuestSupportStream #0...

Resolved! Quest 3 shared spatial anchors

So, we have a project in development with shared anchors, but we cannot save or retrieve anchors from cloud.This work in quest2 but not in quest3.There is something else to configure to work with the quest 3?We are using: Unity 2022.3.4f1 and oculus ...

Petition to allow developers access to camera feed

I know that Meta says that for privacy reasons developers can't access the camera feed but without direct camera access it is almost impossible to develop a good mixed-reality app.If the developers are unable to see what the user is seeing how are we...

Stuck in App Store Review for 7+ months

Hello, I'm developing a game for the Quest 2 as part of a small indie studio. We submitted our game to be reviewed for the oculus app store, and it's been stuck in review for over 7 months. I understand the average is 3 months, so what's going on? We...

Scale seems off on Quest 3

Hi guys,Grabbed a Quest 3, downloaded my game from app lab and the scale of everything seems about 20% bigger. Most noticeable on the hands for obvious reasons but it seems to be the entire game.Its lik the overall world scale is now wrong.Has anybod...

DPGames by Explorer
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  • 1 replies
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How do you use Unreal Engine Dynamic Shadows?

So I've been struggling to get some dynamic shadows running on my Unreal 5.2.1 project,and I really want to use at least a few of them in my horror game, especially since the Quest 3'sGPU is approaching usable territory in that regard. Unreal's docum...

Motion in Unity does not match actual motion

After updating to the most recent imports, i.e. using the latest UPM off Unity Store, Unity Version 2021.3.33f1, I am encountering a strange bug. With a very basic scene (an OVRCameraRig and a plane at 0,0,0), we find that the ground in VR does not m...

himeko_tsuruta_1-1705438834782.png himeko_tsuruta_2-1705438845854.png

scene capture spam an error in the log

Hello,I'm currently working with the scene capture feature (https://developer.oculus.com/documentation/unity/unity-scene-overview/) and i've been able to set it up correctlybut I have a problem with a log which is insanely repeated : Warn OpenXR_Anch...

CorangeD by Honored Guest
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Recenter view not working correctly

I've been having an issue with the recenter view functionality (holding down the oculus button to recenter the app) not working correctly in builds. When running the app in VR Preview in Unreal Engine, using the oculus button to recenter the app work...

Resolved! IAPs Not working second time

I have a consumable item setup in my Meta Dashboard and have it implemented in my game. When you go buy it in-game for the first time, the pop ups to purchase appears and you can purchase it. Then the next time you try to purchase, there's no popup. ...

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