Quest Development
Share Quest-specific development feedback, issues, and challenges here!
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

DllNotFoundException: OVRGamepad on Mac / Unity

I'm on an Apple Silicon Mac When hitting play in the Unity editor, I get this error repeating over and over DllNotFoundException: OVRGamepad assembly: type: member:(null) I just want to test my game in the editor using OVR Headset Emulator keyboard c...

edwon by Protege
  • 1775 Views
  • 1 replies
  • 2 kudos

Development on Apple silicon M1 pro/max chips

Hi guys, two questions about development on new Apple M1 pro/max macbooks:Is it possible to connect/detect Oculus and render VR application using internal GPU?Is it possible to remote debug VR application (using Chrome debug or other tools)?

spinlud by Honored Guest
  • 1816 Views
  • 1 replies
  • 3 kudos

How to setup user's standing height for quest 2

Hi, I've added an OVRCameraRig to my scene in Unity and have set the 'Tracking Origin Type' to 'Floor Level'. According to the Oculus documentation for Unity, it states: "Floor Level tracks the position and orientation relative to the floor, based on...

ak.7334 by Honored Guest
  • 1136 Views
  • 0 replies
  • 0 kudos
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