Quest Development
Share Quest-specific development feedback, issues, and challenges here!
cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

Meta Quest 2 Controllers Acceleration

Hello, I'm trying to access linear and angular acceleration of Meta Quest 2 controllers. Here's the code I'm using: OVRInput.GetLocalControllerAcceleration(OVRInput.Controller.RTouch); It always returns vector with all components set to 0 for both co...

0xMaty by Honored Guest
  • 1672 Views
  • 3 replies
  • 1 kudos

User Reporting Plugin

I have followed the instructions here for integrating our in game's user reporting flow with oculus button triggered user reporting:https://developer.oculus.com/resources/reporting-services?intern_source=devblog&intern_content=user-reporting-requirem...

ben_alta by Honored Guest
  • 1597 Views
  • 5 replies
  • 2 kudos

Custom Hands shrink when adding colliders

So my job has insisted I learn game dev/vr dev for better or for worse and I'm having a pretty bad time of it, I do not get along well with this at all and the squeeze is on for "progress". I've been trying to add colliders to hands (using controller...

Labels