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Something like anchors which is not anchors

We are a bit stuck. We have a streaming service that be need to consume which only works in OpenXR, but we need anchors which don't work with OpenXR (see

Resolved! OVRSpatialAnchor.Share() fails.

I'm testing Shared Spatial Anchors on Meta Quest Pro. The codes below.using System.Collections; using System.Collections.Generic; using UnityEngine; public class SpatialAnchorSender : MonoBehaviour { [SerializeField] ulong partnerUserID; void Start()...

スクリーンショット 2022-12-20 201245.png
yutoVR by Explorer
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OVR Spatial anchor position lost

We are trying to make a shared space game using shared anchors but 50% of the anchors after some time looses position and start matching face position..... I'm the only one with this problem? there is a solution?I am now desperate