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Something like anchors which is not anchors

We are a bit stuck. We have a streaming service that be need to consume which only works in OpenXR, but we need anchors which don't work with OpenXR (see https://communityforums.atmeta.com/t5/OpenXR-Development/Unity-OpenXR-OVRSpatialAnchor-Passthrou...

Resolved! OVRSpatialAnchor.Share() fails.

I'm testing Shared Spatial Anchors on Meta Quest Pro. The codes below.using System.Collections; using System.Collections.Generic; using UnityEngine; public class SpatialAnchorSender : MonoBehaviour { [SerializeField] ulong partnerUserID; void Start()...

スクリーンショット 2022-12-20 201245.png
yutoVR by Explorer
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OVR Spatial anchor position lost

We are trying to make a shared space game using shared anchors but 50% of the anchors after some time looses position and start matching face position..... I'm the only one with this problem? there is a solution?I am now desperate

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