Quest Development
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How to remove Quest 1 Support from app unity

Hi,I made an app on Applab and I would like to remove Quest 1 support from the store page. How would I remove Quest 1 support? I would only like to support my app using Quest 2 or pro. I am using the Unity game engine. Is there a screenshot of the ed...

jo78970 by Level 4
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Instagram and Portal TV Development

Hi all!! Thought you would like to hear my idea for development. I think awesome things to come with Instagram and Quest 2. How about Portal TV behaving like PS VR camera for Quest Headset and Portal TV camera scanning human for Instagram virtual int...

jasemon by Level 2
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Option to mute ambient sound in link mode

So after a days worth of searching I finally found that Meta has removed the oculus home when you connect a quest 2 to link mode, in my case airlink. What is left is a white room with a grid and a VERY annoying ambient background sound. There is NO W...

Trying to upload app but getting error

* Your copy of Oculus Platform Command Line Utility is old. ** Version 1.67.0.000001 has been released on Fri Oct 08 2021. ** Please use the following command to update it: ** > \AppData\Roaming\odh\ovr-platform-util.exe self-update * [1mValidating b...

Stencil Buffer Seems to be disabled on Quest Pro

Hi there, I am making a demo that has a portal in it. I am using a stencil buffer for it. Everything looks great in Unity but when I load it onto my Quest Pro the objects do not get cropped to the portal edges. It's almost like there is no stencil bu...

Tracked keyboard

I wonder if there is a tracked keyboard with nordic layout for Quest 2? Preferebly an all in one. It is hopeless to work when you cannot se what you are doing on the keyboard... I work in Virtual Desktop.

Is there a Meta/Quest UI Kit?

Is there a UI kit available for the Quest system UI? This would be great for prototyping/designing UI to be more consistent with the system UI. Is there anything like this available to developers? I haven't found anything in the dev resources section...

tydosh by Level 3
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Possible to deep link from phone app to Quest headset?

Here's the use case I'd like to implement:- A first user shares a link on their phone which deep links back to a piece of content in a Quest app (the user shares the link in a caption on a social post, they post it online via a mobile browser, send i...

tydosh by Level 3
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How to erase cloud anchors

Hi, I'm trying to control spatial anchors. Loading cloud anchors or erasing local anchors works fine.But erasing action of saved cloud anchors always returns error. anybody else having this issue? This is my code: var option = new OVRSpatialAnchor.Er...

Resolved! Black screen on start on Quest 2 (Unity)

I am now using Unity 2019.4.36, recently updated from Unity 2019.4.23. I rebuilt my Quest 2 project and deployed to the device and now it launches a black screen. Trying to unravel what has changed/not changed. I'm using Android API 30. Is this the c...

Quest PRO Controller has not update and Stucks at 0%

I received my QuestPro controller today and tried to use it with my Quest2, but for some reason it didn't work. I have tried all the solutions I have found on the internet. I have tried all of the following solutions and have not been able to use the...

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Issue with VK_KHR_timeline_semaphore

When using VK_KHR_timeline_semaphore, vkCreateSemaphore returns -3 with the following in logcat: : ioctl fd 68 code 0xc0100958 (IOCTL_KGSL_TIMELINE_CREATE) failed: errno 13 Permission denied As mentioned in the error, permission is denied, further lo...

Can a sideloaded APK be updated from within quest

Can a sideloaded APK be updated from within quest?I aim to have many headsets installed with sideloaded private apk's and I am looking to see if there is any way that the app can be triggered to updated from with quest.Currently I can only see assume...

Roooooz by Level 2
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Finding Boundary Coordinates?

I'm developing a simulation in the Quest 2 using Unity and would like to access the boundary coordinates. In the past, there was a GetGeometry option but it appears to have been deprecated. Can anyone point me in the right direction here?

GraphQL Error retrieving spatial anchors

I'm trying to use this sample in the latest LTS version of unity with a quest pro headset on a pc. When trying to load shared cloud anchors I get the following error. Any help would be appreciated.xr_cloud_anchor_service: downloadSpatialAnchor:1134 P...

Streaming Spectator to Custom Web Application

Hi all,I'm working on a learning VR application in UE5 for quest devices. One issue I've been grappling with for the past few weeks is the ability to stream the perspective of the headset to a web server. I want teachers to be able to just click on t...

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