Quest Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

IAP. GetProductsBySKU returning 500

Hi, Recently IAP.GetProductsBySKU started failing in Unity app withCode: 20001, HTTPCode: 500, Message: {"error":{"X-FB-Debug":"Qdys/WoLVIZztE3uCQ2y79x2u6OpDuLsmjqeA/hIMC8kYvC1iArjkvnhLYRRhycciBo3z8qpVvWomk1AM4F9hQ==","code":1,"message":"An unknown e...

Screenshot 2024-05-28 at 22.22.01.png Screenshot 2024-05-28 at 22.23.43.png
k.617342 by Honored Guest
  • 513 Views
  • 1 replies
  • 0 kudos

Animating legs with Meta avatars

Hi!We are using the Meta avatars for some projects and now we are researching how to activate the legs on the avatars. On both local and remote we can render fullbody avatars (with legs) perfectly nice but I can't figure out how to animate the legs. ...

Leg.png

scene capture spam an error in the log

Hello,I'm currently working with the scene capture feature (https://developer.oculus.com/documentation/unity/unity-scene-overview/) and i've been able to set it up correctlybut I have a problem with a log which is insanely repeated : Warn OpenXR_Anch...

CorangeD by Honored Guest
  • 2021 Views
  • 7 replies
  • 2 kudos

Combine real objects with real objects

Hi all,I am developing an Unity App. In my project, I want to use the AR camera to track real objects in a virtual environment. Considering that meta does not allow access to the oculus camera, I decided to use an external camera as a cameraAR for Vu...

MaraJets by Honored Guest
  • 744 Views
  • 1 replies
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No scene mesh when building in .apk, mixed reality

Greetings. When using Meta XR all-in-one SDK v69.0.0.0 and “Scene mesh” block and working with the project within passthrough (i.e. it is MR project) using quest link, it works properly and generates space mesh, but when trying to build a project for...

krl76 by Honored Guest
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  • 2 replies
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Enable/disable passthrough at runtime causes crash

Hello, setting ovrManager.isInsightPassthroughEnabled = true works great and turns passthrough on, and setting it to false turns it off. but doing it over and over again, my app crashes at some point (sometimes on the first try sometimes on the tenth...

menguzat by Explorer
  • 1359 Views
  • 2 replies
  • 0 kudos

Passtrough over link not working

Hi guys, I’ve been trying to debug unity with meta quest play mode without any luck. I’ve followed the instruction at the webpage https://developers.meta.com/horizon/documentation/native/android/mobile-passthrough-over-link/but still after setting up...

Serious Bug Regarding Developer Account

Premise: We are developing a game and have uploaded an apk to the Release Channel.Assume that the Release Channel package name is: com.package.xxxWe have a development package during development, assuming that the package name is com.package.xxx.dev ...

Resolved! IAPs Not working second time

I have a consumable item setup in my Meta Dashboard and have it implemented in my game. When you go buy it in-game for the first time, the pop ups to purchase appears and you can purchase it. Then the next time you try to purchase, there's no popup. ...

Preventing/blocking recalibration button

I'm working on a Unity experience that aligns a prebuilt virtual scene with a known physical space.Is there a way to programmatically force a calibration/centering of the headset position, and then to prevent the user from recentering themselves and ...

hmd11.tyd by Honored Guest
  • 420 Views
  • 1 replies
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