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Passthrough API - Request for Developer Feedback

Mixed Reality is an exciting frontier for Oculus and developers are key to bringing new and robust MR experiences to the ecosystem. We want to understand the value that our recently released Passthrough API is providing for you, how we could improve ...

Ongoing Cloud Storage Issues

EDIT 10/29: We announced a new version of cloud storage called Cloud Backup which will release later this year. Please see our announcement blog post and our FAQ. More documentation will be shared closer to the feature's release. We recommend all dev...

Zztarg by Oculus Staff
  • 14676 Views
  • 6 replies
  • 2 kudos

Introducing the New Oculus Developer Center

Hi everyone, Today we launched an update to the Oculus developer site and documentation. You can read more about it in the blog post. The team hopes the new site will be fast, easier to navigate, and generally a beautiful experience. We want to hear ...

Metrics Recording on MQDH sometimes works, sometimes not

We are doing a ton of A/B testing and I really need a dependable tool to measure GPU app times. Sometimes Metrics recording generates a CSV file with data, but most of the time nothing. I can't determine why it successful sometimes. Help!

DanaSN by Honored Guest
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  • 0 replies
  • 0 kudos

Resolved! Upload failed via Meta Quest Developer Hub MQDH 4.2.0

I have a game on AppLab built with Unity that was initially release about a year ago. Recently I've been trying to upload an update with minor fixes using MQDH but all I get is an "Upload Failed" message with the text "The build you were trying to up...