Unity VR Development
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Hand skeleton data startboneId issue

Hi, I'm trying to get hand skeleton position data from quest3.I'm following https://developer.oculus.com/documentation/unity/unity-handtracking/ and https://www.youtube.com/watch?v=DR60_TCkmAY&t=305s this video. But when I return handSkeleton.GetCurr...

DaeHoSCI by Honored Guest
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OpenXR hand-tracking + depth api - is it possible?

Is it possible to have both Unitys OpenXR-plugin, Oculus OpenXR Plugin and Oculus XR Plugin in the same project somehow? Would like to use default OpenXR for hand-tracking (so it's easier to port to other XR compatible headsets), and then add Oculus ...

Sandstedt by Expert Protege
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Hand anchors stuck

Hi. I've noticed since updating to recent Oculus Integration that LeftHandAnchor and RightHandAnchor is stuck in 0,0,0 even when I can see the synthetic hands moving around in the editor. They move and snap to the accurate position once I either grab...