Unity VR Development
Share Unity VR development feedback, issues, and challenges here!
cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

Buffer-based Haptics are broken for Quest 2

Haptic controller vibrations are a crucial tool for creating game immersion. While simple "buzzes" (a constant vibration amplitude for a specified duration) can be serviceable, modern controllers allow developers to play custom waveforms through the ...

Labels