Unity VR Development
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"Attach socket" with Oculus Interaction SDK

I'm trying to recreate the "attach socket" (XRSocketInteractor) from Unity's XR Interaction Toolkit. Has anyone had any success? I've read through the documentation but can't come up with a simple way to do this. I've even tried writing my own script...

Riiich by Explorer
  • 7 replies
  • 1 kudos

Multi Pass Rendering + Oculus Unity Integration

I am currently trying to use interaction SDK + stereoscopic video to work together through the Unity game engine. Rendering a stereoscopic video requires using multi-pass rendering in Unity. In the OVR camera rig, I already enable "use per eye Camera...

Interaction SDK - ColliderSurface

I am trying to expand the poke interactions sample to include an example using the ColliderSurface class, which is included in the SDK. However, it is failing constantly, as the direction of the generated Ray is always 0, which means that the closest...

One grab rotate transformer broke

Hi, I use One Grab Rotate Transformer for joystick which give a boost to she ship and when is rotate and give boosted to ship and i ungrab joystick, after grab it again I cant rotate him anymore. What should I do?

FreedLOW by Honored Guest
  • 0 replies
  • 0 kudos