Unity Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Unity 2021.3.6 Vulkan 下使用ReadPixels截图失败

我用的Unity版本是2021.3.6我想实现局部截图的功能,通过下述这个方法 public static void SaveRenderTexture(RenderTexture rt, string folderName) { var saveDir = Application.persistentDataPath + "/" + folderName + "/"; if (!Directory.Exists(saveDir)) { Directory.CreateDirectory(sav...

Enable hand and controller tracking at the same time.

Hi,I have a Oculus Quest Pro, and work on a Unity project that needs hand tracking and controller tracking for a physical object, but I can't enable hand and controller tracking at the same time. So I wonder is this possible? or is there any other wa...

wenyingyw by Honored Guest
  • 10288 Views
  • 15 replies
  • 5 kudos

DropDown Interaction issue

Hi, We are facing an issue where the UI TextMesh Pro dropdown interaction is not working, but other UI elements are functioning correctly. Consider the following scenarios: Scenario 1: We have a screen space overlay canvas that is converted into a wo...

Resolved! Meta XR Simulator starts only once

Hi, I have a problem with the Meta XR Simulator v60 in Unity 2023.2.7f1 and Meta SDK v60.When i start a Synthetic Environment Server, set the simulator to active and start the game, everything works as intended. But only exactly once!Afterwards i get...

Detecting if joint is covered up using XR Hands

I am using Meta Quest 2 headset to track my hands with XR Hands 1.4.1 package. Is it possible to get indexes of joints that are currently unavailable for tracking (due to partially covered hands, hardware on hands, etc.)?I tried using XRHandJoint.Try...

Dzytizz by Honored Guest
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  • 0 replies
  • 0 kudos

Resolved! Input Binding in Unity

HiI am using Oculus SDK v66 in Unity and I use the interaction quick menu to add ray interaction to my UI canvas. Now, the only way I can interact with the UI Buttons is with the index trigger button. I would like to bind another button for interacti...

SepehrAWS by Honored Guest
  • 777 Views
  • 1 replies
  • 0 kudos

Bluetooth connection between Quests headsets

Hello everyone, i develop a Unity XR app for Meta Quest and i want to connect 2 quests for local communication between quests. So i use bluetooth API by Google Android to connect the 2 Quest. (android.bluetooth.BluetoothAdapterandroid.bluetooth.Bluet...

evandib by Honored Guest
  • 744 Views
  • 1 replies
  • 0 kudos

Resolved! OVRManager.display returning null

Problem: I'm trying to set my Quest 2 headset to 120hz, Calling OVRManager.display returns null Details:I imported the Oculus Integration Plugin then wrote the below code, but when I build and deploy to the headset I get a null reference exception be...

upload_2023-3-8_14-7-56.png upload_2023-3-8_14-13-45.png
DTNA_VR by Explorer
  • 2461 Views
  • 3 replies
  • 0 kudos

General Device Problem Quest 2 Unity Debug

I was debugging my game in Unity and after launching the headset there was an err that caused both the headset to dc and the forever long loading scene for unity starts. I used taskl manager to end the Unity but after getting everything back together...

Resolved! Oculus Quest not recording audio if using Fmod

We have implemented FMOD plugin in Unity for audio. The game functions well and sounds can be heard in HMD. However, as soon as i turn on screen recording in headset, the audio can no longer be heard. This issue was not present previously. We believe...

XR Hands

I have tried and tried to use the XR Hand package from Unity. I have gone over tutorial after tutorial, I have looked for answers and problems and the few I have found did not apply to me.Has anyone else on here not been able to get the XR Hands to w...

Posibility to stream MR app in custom page/server

Hi, I'm making mixed reality app with Unity and OVR Plugin (Meta All-In-One Plugin). The feature of the app should be a possibility to stream application on a custom web page (my server). I read tons of forums and didn't find how to do that. Does it ...

NooBiTTo by Honored Guest
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Meta TTS speaker change with script

Using unity, I am trying to change the selected speaker. I have two speaker presets loaded. Charlie and Rebecca.I can manually change the speaker, but I need to do that in script since I have two speakers that I want to talk in their voices (one mail...

Question about Spatial Anchor saving

Hello Everyone, I am currently trying to work with shared spatial anchors, and what i wanted to do is basically understand, when i save a spatial anchor by saving it's Uuid, what information am i actually storing? If i were to provide another device ...

Esimple by Honored Guest
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  • 3 replies
  • 0 kudos

Hand tracking not working over Link in Unity Editor

I've seen this posted in a few other places, but so far they either haven't been solved or the solutions are not working for me. As the title suggests I'm trying to develop with Quest 2 with hand tracking in Unity and the hand tracking will not work ...

Resolved! Change Scene

Hi. Can somebody help me? I want to change my scene from scene 1 to scene 2. I'm using Meta Quest 2 and I'm using Meta SDK Ray Interaction. Can somebody show me a step by step process on how to do it. Thank you

Unity SharedSpaces sample not working for me

Hello! I did all the step of Unity SharedSpaces Sample except the Oculus Application Configuration.But when I'm install to my Quest 2 and open the app then notthing happen, just a blank space like thisCan anyone help me please ? Thank you so much

123.png
iichidoii by Honored Guest
  • 482 Views
  • 1 replies
  • 1 kudos

New Oculus Quest tutorial in Unity? (2024/23)

Hello.I am working on a new project for my thesis in VR using Unity (version 2022.3.13f1).It's been 1 year since I have not worked on XR. I am finding it difficult to catch up with tutorials that are now too old for the development of new application...

Patch an APK from within a APK

Hi all,I'm new to Meta Quest 2, Meta Quest 3 and android development. So far I've been using Unity 3D to create VR applications.I am looking for a way to patch the changes in an installed APK from within the APK.So the flow which I have is this:On ap...

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