Unity Development
Welcome to Unity development, where you can share insights, ask questions, and address challenges with fellow Unity developers. This forum is ideal for discussing all things related to Unity.
cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Resolved! Meta XR Simulator starts only once

Hi, I have a problem with the Meta XR Simulator v60 in Unity 2023.2.7f1 and Meta SDK v60.When i start a Synthetic Environment Server, set the simulator to active and start the game, everything works as intended. But only exactly once!Afterwards i get...

How do I find the and tracking cursor

I'm using the interactivity SDK and the Ray Interactor block shows the circle cursor from hand tracking. I think surfaceHit and collisionInfo would get me the vector 3 I'm looking for but I'm not sure how to use it or if its even what I need. Anythin...

DropDown Interaction issue

Hi, We are facing an issue where the UI TextMesh Pro dropdown interaction is not working, but other UI elements are functioning correctly. Consider the following scenarios: Scenario 1: We have a screen space overlay canvas that is converted into a wo...

Unity: switch VR to Passthrough and keeping UI visible

Hello, I am developing a simple application that simulates walking in a virtual forest, and lets the user change to passthrough ( and back) with a simple gesture of the hand. The character has a canvas following the camera using this script: using Un...

slowris_1-1728384535595.png slowris_2-1728384826496.png
slowris by Honored Guest
  • 592 Views
  • 1 replies
  • 0 kudos

how to access my game in alpha testing

so for a while now ive been learning to use unity and the meta sdk's with it. i decided to make a vr game and uploaded it to alpha all went great except now i dont know how to access the app for beta testing so my friends can use it. please help!

mangiy by Honored Guest
  • 1652 Views
  • 1 replies
  • 0 kudos

Resolved! Quest 3 passthrough all blue

For some reason all passthrough scenes on my device only let you see this blue background. I'm still getting the room data but can't actually see anything. This use to work until recently.

com.PG.Quest3XRApp-20240715-155443.jpg

Resolved! Full Screen Pass Renderer Feature Not Working on Build

Hello, I'm trying to implement an Outline Post Processing shader. I've found a simple graph shader that uses "full screen pass renderer feature" and the video is here.In the project I'm utilizing Meta's All-in-One SDK with passthrough and Meta's Dept...

Boysle_0-1723517590142.png Boysle_0-1723518642649.png Boysle_1-1723517978240.png Boysle_2-1723518232548.png
Boysle by Explorer
  • 1422 Views
  • 3 replies
  • 0 kudos

Resolved! Input Binding in Unity

HiI am using Oculus SDK v66 in Unity and I use the interaction quick menu to add ray interaction to my UI canvas. Now, the only way I can interact with the UI Buttons is with the index trigger button. I would like to bind another button for interacti...

SepehrAWS by Honored Guest
  • 869 Views
  • 1 replies
  • 0 kudos

Need Help with Unity Passthrough on Alpha Channel

I need some assistance with Unity passthrough. I'm trying to make it work on an alpha channel, and I've found two methods to achieve this: one using shaders and another using what I call a Mesh Projector. From what I understand, passthrough windows a...

Bluetooth connection between Quests headsets

Hello everyone, i develop a Unity XR app for Meta Quest and i want to connect 2 quests for local communication between quests. So i use bluetooth API by Google Android to connect the 2 Quest. (android.bluetooth.BluetoothAdapterandroid.bluetooth.Bluet...

evandib by Honored Guest
  • 804 Views
  • 1 replies
  • 0 kudos

The hand tracking

Does anyone know what kind of code I can add to Unity to block the hand tracking within the game? I use Unity to develop games.Thank you

CAPYUAN by Explorer
  • 329 Views
  • 0 replies
  • 0 kudos

Resolved! Oculus Quest not recording audio if using Fmod

We have implemented FMOD plugin in Unity for audio. The game functions well and sounds can be heard in HMD. However, as soon as i turn on screen recording in headset, the audio can no longer be heard. This issue was not present previously. We believe...

Labels