Unity Development
Welcome to Unity development, where you can share insights, ask questions, and address challenges with fellow Unity developers. This forum is ideal for discussing all things related to Unity.
cancel
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Unity events not working on headset

I have a script that listens for an event from another script. The thing is, everything works exactly like it should in the Unity game/scene, but the event doesn't seem to be working when I run the exact same app on the headset. Has anyone else encou...

Oculus Audio Spatializer DOTS support ?

Hello ! I'd like to ask if anyone of you guys know of a way to support the Oculus Audio Spatializer plugin with DOTS / ECS ? Something like adding a authoring component to an object that will run a baker and convert an ONSP Audio Source into an entit...

Resolved! Aling the virtual room with world position

Hi everyone, i saw on other post a lot of tries on alinging the virtual room with the wold position, and i think I almost got it. I coudld do it on the last version of oculus integration, but i cant do it with the new one.My way to aling the room was...

Anonymous by Not applicable
  • 5672 Views
  • 3 replies
  • 1 kudos

Can not upload a build

Hi everyone,since last past days Im Trying to upload an apk in my ODH but the upload fails and I received a strange message:any ideas?thx

Captura2.PNG

VoiceMod in Quest 2

I have questions about using VoiceMod for the current Oculus Integration V50. I'm using Quest 2 and after downloading the Unity Package from the Unity Assets Store, I couldn't see the VoiceMod package included in the current release. The last version...

Local Avatar showing wrong controller

Hey, I'm using the Local Avatar component in my project (for Quest 2), and when I check "start with controllers" it shows the black ones (Rift I believe) instead of the Quest 2 controllers. I can't seem to find any way to change them, the Quest 2 con...

Anonymous by Not applicable
  • 1580 Views
  • 2 replies
  • 0 kudos
Labels