Unity Development
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Welcome to the Meta Developer Forum!

Welcome to the Meta Developer Forum! This is a community-driven space where you can share insights, ask questions, and address challenges with fellow developers. Our goal is to create a supportive and respectful environment where everyone can learn f...

Important Unity 6 information

UPDATE (10/23): Please update to version 69.0.1 of the Meta XR Core SDK. This update resolves the known issue associated with input registration and headlocking. With the release of Unity 6*, we’ve identified the following regressions: 1) Quest devel...

Fallback for Oculus SDK requests

Hi all! So I've been implementing the Oculus SDK authentication code into my PC VR game, but it seems that when the Oculus PC client is inactive and needs to start together with the game, Users.GetLoggedInUser() does complete but Users.GetUserProof()...

Quest 2 controllers don't render anymore

I've updated Oculus Integration to version 25.0 and SteamVR to version 2.7.3 (sdk 1.14.15). Now everytime I use the [CameraRig] and OVRCameraRig prefabs, the controllers won't show up, neither map the corresponding inputs. Also, I think there was a r...

VitoSSC by Honored Guest
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