Unity VR Development
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Stage tracking space in Link Mode

HiI'm developing a PC VR app with the Oculus integration for Unity. In this app, the virtual space should should align to the physical space.-The documentation states that one should use the "stage tracking space" when creating apps like this to keep...

Sensor data with highest frequency

I recently discovered, by using the new Input System, that the device reports high frequency data (got around 150 Hz in editor).This data includes deviceposition & devicerotation, but also devicevelocity, deviceangularvelocity, deviceacceleration, de...

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