I am integrating the MetaXR plugin into my game for body tracking. All is well, but now the multiplayer servers always crash. After extensive testing, I decided to just launch the MovementSample as a...
So I just implemented hand tracking. It works as expected, good. However, as soon as I pick up one of my controllers hand tracking seems to be disabled on the other hand. This probably makes sense in...
I can capture setup scene from capture node in headset but populate doesn't work what am I doing wrong or is it not possible as the meta documentation isn't very clear and seems to indicate it is pos...
Hello, I want to create some custom hand poses that should be recognised by the enhanced input component System. I Have found this video on youtube (https://www.youtube.com/watch?v=XkDEb282kII) ...
Hi there, I cannot access the scene model which I previously captured using Scene Capture. For my test, I have added the table of my PC workstation. Following the documentation I have added...
We are developing a multiplayer VR game. We correctly implemented full body tracking using live link and animation blueprint and it works for one player. The problem arises when multiple players jo...
Hi everyone, I have hand tracking activated and am trying to record the hand components using the Take Recorder plugin. My goal is to capture hand animations which I can later on apply to a NPC with...
Hello, i get this error when i tried to build Mixed reality utilikit sample project in Visual Studio..... Severity Code Description Project File Line Suppression State Error MSB3073 The com...
I currently plan to use Lipsync for Unreal Engine SDK to drive the mouth shape of digital people. I downloaded the OVRLipSync SDK from the official website. This compressed package contains the UE pr...