Hello everyone, I try to find a way ta have a portal effect on the Quest2 and Pro, like this : https://assetstore.unity.com/packages/templates/systems/ar-portals-urp-202936 Any idea ? Thanks.
Hi everyone I would like to implement "Login with Facebook" in my VR application but I can't find anything here or on Facebook developer and google. any advice ?
I'm trying to use the Share spatial anchors provided in the oculus repository: https://github.com/oculus-samples/Unity-SharedSpatialAnchors But when I start the app and enter the Share Spat...
I don't know how to work my app but I clicked something and now it's not working. I tried fixing it, uninstalling it, reinstalling it. I'm downloading this while typing. So the problem is that whenev...
UPDATE (01/05/2023) As of January 5th users are being loaded via the Federated App Id but instead of missing their heads they now seem to be missing their hair. It would be funny if our product laun...
Dear Devs, I'm struggling with problem since a week. I use PUN 2 and Photon Voice to bring Meta Avatars 2 in a multiplayer environment. Below are my issues, 1. When there is no Photo...
Hello everyone! I'm with a problem related to accesing Oculus account information and using it in my game. The problem is that when I try to get the user info, they all return empty and this happens...
Hi so I've tried implementing networked avatars (using PUN) in a unity VR app but no matter what I try to do, my local avatar always ends up t-posing sideways without any animations in front of the m...
Hey guys, for you that are using XR Interaction Toolkit. For the XR Grab Interactable, is there anyway to only make it grab-able using only specific hand? If yes, how do you do it?
Hi, just started very basic scene (URP) - Oculus Integration - (v47?). Created the ground, directional light with shadows then OVRPlayerController/OVRCameraRig with OVRControllerPrefabs - left and r...