This website uses cookies. By clicking Accept, you consent to the use of cookies. Click Here to learn more about how we use cookies.
Accept
Reject

  • VR Forums
    • Announcements
    • Get Help
    • Talk VR
    • VR Experiences
    • International
    • Off-Topic
  • Developer Forums
    • Unity Development
    • Unreal Development
    • Meta Spatial SDK Development
    • Android Apps
    • Web Development
    • OpenXR Development
    • General VR & MR Development
    • PCVR/Link Development
    • Quest Development
    • Accessibility Development
    • Developer Dashboard Feedback
    • SDK Development
    • Tool Feedback
    • Other VR Development
  • MVPs
  • Creator Forum
    • Getting Started
    • Events & Competitions
    • Community Resources
    • Creator Questions & Discussions
    • What I'm Building
    • Events Calendar
HelpSign In
Showing results for 
Search instead for 
Did you mean: 
Search Options
  • Subscribe to RSS Feed for this Search
Advanced Hide Advanced
  • Posts
  • Users
  • Places
  • Products
Advanced Search Options
Search Modifiers:
You can apply modifiers to the terms you enter in the search field.
Use quotes to search for an "exact phrase".
Use the plus sign to search for +one +or +more +words.
Use the minus sign to -exclude -certain -words from your search.
Limits search results to topics that have no replies.
Turn on suggestions
Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type.
  • in accepted solutions Remove in accepted solutions filter
  • solved Remove solved filter
  • in Unity Development Remove in Unity Development filter
398 results
Sorted by:
Solution Date
  • Date
  • Views
  • Kudos
  • Replies
  • Best Match

How to handle being a truly OpenXR game with some ...

by GamerReality in Unity Development
‎11-06-2024 06:00 AM
‎11-06-2024 06:00 AM
Hello, I'm building a game for every platform, Steam and Meta, and it works that way so far. I've read Meta documentation, and it seems like I'm supposed to use Meta's "OpenXR" rig for some features...
Labels:
  • Labels:
  • Oculus Mobile OpenXR SDK
  • OpenXR
  • OpenXR Plugin

Meta Avatar v.29 Animation Locomotion

by Oloap.92 in Unity Development
‎12-11-2024 07:13 AM
‎12-11-2024 07:13 AM
Hi all, I'm using the latest avatar SDK and I want to set up a local third person avatar with animated legs. I looked at the NetworkLoopbackExample sample scene, so I added the OVR Animation Behavio...

Best way to use Ray Interactable with GameObjects?

by lobinzt in Unity Development
4 weeks ago
4 weeks ago
Hello, I'm developing a solution on Unity, and I'm using a combo Ray Interactable + Grabbable to move 3D Objects, the GameObject has a Rigidbody attached too. But when I test, the movement seems off...

Is it possible to implement a draggable window UI ...

by Hutio in Unity Development
‎04-11-2025 05:45 PM
‎04-11-2025 05:45 PM
I’m trying to create a UI similar to the one in the Meta Home environment, where users can move and interact with floating windows in 3D space. I’ve looked through the official documentation and fo...

Poke interaction with controller? Only working wit...

by psychicparrot in Unity Development
‎04-05-2025 05:59 AM
‎04-05-2025 05:59 AM
I'm using v74 of the Meta XR All-in-One SDK and I want to support both hands and controllers in an app. Problem is that I've been using Poke Interaction for navigation buttons and they only work with...

Unity Meta XR Simulator Problem

by Hutio in Unity Development
‎04-05-2025 07:32 PM
‎04-05-2025 07:32 PM
I'm encountering an issue on macOS (Apple M2) where the XR Simulator launches but then freezes continuously with the following error in the logs: [OVRPlugin] [XRCMD][failure] [XR_ERROR_HANDLE_INVALI...

Boundary issue / Room scale

by Railon in Unity Development
‎04-02-2025 04:39 AM
‎04-02-2025 04:39 AM
...s some other users / players noted the boundary changed (somehow in v74?). https://communityforums.atmeta.com/t5/Get-Help/Boundary-bug-I-ve-never-seen-before/m-p/1303816/highlight/true#M359878&n...

Colocation load old anchor

by Zsaberhd in Unity Development
‎03-21-2025 01:49 AM
1 Kudo
‎03-21-2025 01:49 AM
1 Kudo
Hello! I'm currently developing a Colocation App, my goal is to store information of object position for take them be in the same position when you login again. Actually i would like to just insta...

Failed to poll initial positon, no head position f...

by Zsaberhd in Unity Development
‎02-26-2025 07:52 AM
3 Kudos
‎02-26-2025 07:52 AM
3 Kudos
Hello,  I created a blank project in Unity 6000.0.37f1 and dowloaded the latest version of Meta All in One (v72) and Meta Avatars(v33). i just created a blank scene and added all the buildin...

Can I access Quest 3's front camera?

by 1213sumin in Unity Development
‎12-30-2023 12:30 PM
2 Kudos
‎12-30-2023 12:30 PM
2 Kudos
I want to make MR app using Computer Vision technology. But I don't know How can I access my VR's front camera. I want to get front camera's image to process. Can I access Quest 3's front camera?
  • « Previous
    • 1
    • 2
    • 3
  • Next »
from Meta
©2024 Meta.

Legal links menu

  • Privacy
  • Legal

Follow us

  • Facebook
  • Instagram
  • Twitter
  • YouTube
  • Twitch