Hi, I am trying to follow along with the installing Meta XR/VR plugin, but when I use the GitHub links posted there I always get 404 errors, I have fully verified my developer account, but still no j...
Well it seems Unreal's support for processing manifests is as bad as Unity's.... Trying to upload a build, get the following error: It seems you can only ADD permissions via UE5 project...
I'm using Meta's fork of Unreal Engine 4.5.3 and I am using Interaction SDK. I tried to set up an actor to be grabbed, using the InteractionSDK, but whenever I pinch my object, the app crashes. ...
Hello, I'm having an issue with Unreal Engine 5's MRUtilityKit. When I try to use the Scene API to make meshes appear on walls, it works. However, as soon as I press the Meta button to recenter the g...
Hi there, I'm trying to use MetaXR anchors for my current project. I previously used Unreal 5.1 with PCVR and I could create, save and reload anchors. I am now trying to do the same in an Unreal 5....
The MetaXR plugin is broken for the latest on ue5-main branch (commit 7b00eca). Some part of the core VR integration was changed by Epic. Even though it should all be going through OpenXR. A b...
I am using the github fork. My project was made in 5.3.2. Project was running fine on the quests. I have updated the engine to the latest version oculus-5.4 from the oculus github. When packaging I...
I'm currently trying to get some haptic feedback when grabbing an object in Unreal, but so far no result, no matter what the controllers will simply never vibrate. Here's the blueprints currently use...
Hey y'all, I'm having an issue where no matter what I do, the triggers on my oculus touch controllers will not fire a signal (except for animations for some reason.) I've tried switching IMC's, dele...