ilanusse
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since ‎08-10-2015
‎02-23-2021

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Hello!I have a scene in Unity set up with an OVRPlayerController.Is there any way I can prevent the PlayerController from 'standing up' when the user does?Sometimes a 'stand up' is triggered even though the user is sitting down, and I'd like to disab...
Hey guys! I have a question for you.I've got a scene set up for Oculus + LeapMotion and it's working pretty well.One thing that's nagging me, however, is that head tracking rotation is kind of... off. When I turn my head 90 degrees to the right, the ...