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There is a big issue with artifacts in VR builds using box projection and reflection probes, see link below. It is happening still and we are seeing it a lot in our recent projects.https://issuetracker.unity3d.com/issues/xr-urp-reflection-probes-with...
I am posting here as it doesn't let me post in the the SDK forums.I am trying to understand how to use the Dictation feature of the Voice SDK in languages other than English. I think I can set the default to a language and maybe change the configurat...
I have an application that crashes on start (Unity 2022.3) when built using OpenGL graphics API, switching to Vulkan stops the crashes, but we cannot switch due to requirements.I have narrowed it down to the OVRHandPrefab. If I remove the use of pref...
Is there support for deeplinking through the meta quest broswer, to open uri schemes. I want to direct users from the web to the app with a special uri and be able to register that from our app. I have asked in the Unity forums and I don't seem to be...
Working on Unity 2020.3.39f1, I updated to the latest Oculus Integration to try to fix this issue (but no luck). When setting levels inside the Application with OVRManager.foveatedRenderingLevel only level 2 actually works (Medium), and I can see it ...