I am posting here as it doesn't let me post in the the SDK forums.I am
trying to understand how to use the Dictation feature of the Voice SDK
in languages other than English. I think I can set the default to a
language and maybe change the configurat...
I have an application that crashes on start (Unity 2022.3) when built
using OpenGL graphics API, switching to Vulkan stops the crashes, but we
cannot switch due to requirements.I have narrowed it down to the
OVRHandPrefab. If I remove the use of pref...
Is there support for deeplinking through the meta quest broswer, to open
uri schemes. I want to direct users from the web to the app with a
special uri and be able to register that from our app. I have asked in
the Unity forums and I don't seem to be...
Working on Unity 2020.3.39f1, I updated to the latest Oculus Integration
to try to fix this issue (but no luck). When setting levels inside the
Application with OVRManager.foveatedRenderingLevel only level 2 actually
works (Medium), and I can see it ...
So the Quest overlay keyboard works but sometimes it will just not work
in the sense that pressing the keys won't affect the input box selected
and when this happens closing the keyboard I don't get focus back to the
app (my controllers disappear) an...
Also for reference even if I try another WitConfiguration in another
language (Spanish or Italian) the Dication doesn't work. Switching to
English works fine but it doesn't seem to like configurations other than
English (assigned to the AppDicationEx...
I am trying to understand how to use the Dictation feature of the Voice
SDK in languages other than English. I think I can set the default to a
language and maybe change the configuration? Not sure. Also how could I
have more than one language active...
Anyone found documentation on the voice "styles"? The only thing I find
is the following
https://developers.meta.com/horizon/documentation/unity/voice-sdk-tts-voice-customization/
and it mentions not every voice has every style but no options, or a
l...