Please release a version of the elite battery strap where we can simply
use the port of the strap to plug in the oculus link cable! This way we
don’t need to unplug the battery strap and leave the short cable
hanging on the side and the Overall exp...
Please add software ipd adjust on top of the hardware solution to
improve quality (stereo effect and chromatic aberration) for people that
fall in between or slightly out of the 58/63/68mm of the hardware iPd
adjustment. This way we would get a good ...
Hey there before ue4 4.24 we could use oculus touch inputs with the
motion controller nodes, but those are no longer available in 4.24
because they are deprecated on the oculus SDK Page there is still the
old way to implement them, does anyone kn...
On Oculus go you get the prompt if you connect the hmd to a pc if you
want to allow the access to data etc. and you have the option to toggle
a box that will remember your decision. On quest auch a box would be
great to, as it is right now you have t...
I had the same problem and switched for steamvr games like half life
alyx over to virtual desktop, on airlink it was unplayable and now it
runs extremely smooth! i tried every available settings in the oculus
software and in oculus debug tool but not...
A colleague told me that the quest 1 and 2 controllers had an even more
detailed version with around 12k polygons within unreal and that lod1
was around 4k, could you kindly check if there is also such a higher
poly version in unity available? for ...
direct sunlight is bad for the cameras regarding tracking AND for the
hardware itself sadly, besides the sun directly visible LEDs can also
confuse the slam tracking, if they are obscured by something and the
cameras can only see the indirect light i...
thank you so much! kinda sad that meta dropped the ball on this for
people that don't use unity... a colleague of mine who is working on a
webvr project will be really happy to get those assets and I can use
them in my unreal project really strange...