Is it possible to deactivate the ability to Post reviews for an app? My
client has concerns about possible content that they could be liable for
or could harm their reputation, I haven’t found anything about this
topic, only that you can contest spec...
Hey there before ue4 4.24 we could use oculus touch inputs with the
motion controller nodes, but those are no longer available in 4.24
because they are deprecated on the oculus SDK Page there is still the
old way to implement them, does anyone kn...
Hi there, i noticed that the new correction isn´t turned on be default,
the oculus menu looks great, but as soon as i open up my project i have
the old aberration effects Is there a way to enable the correction
through blueprints or some other means...
I am using the touch pro on quest pro and quest 3, work without a
problem (you just have to beware of the led strips, but that’s the
case with all controllers that are tracking themself or are tracked by
the hmd)
second this, really huge mistake for standalone projects I found the
4.27 version from meta to be good enough, but I just worked on a project
for pcvr using a quest pro (which is supported by this engine version)
and we always had a block corner vi...
they work well for my clients an me, in-house we also stress-tested them
using beat saber and there we only missed around 1/10 of the notes
compared to q2 controller. Its annoying that some people seem to have
problems with them, but then again, almo...
I had the same problem and switched for steamvr games like half life
alyx over to virtual desktop, on airlink it was unplayable and now it
runs extremely smooth! i tried every available settings in the oculus
software and in oculus debug tool but not...