So, I'm having a problem implementing oculus quest passthrough in a
project I already had in unity. I managed to get passthrough to work,
but some objects are not showing up. For example, the menu appears, the
avatar's hands appear, but the controlle...
Why you didnt try what i said in The Last post?It works.What you have to
do is create a new enviroment variable on windows with this
values:Variable name: OPENSSL_ia32capVariable value: ~0x200000200000000
Hello! I have good news. I had this same problem. Some games was stoping
after 2 minutes. What you have to do is create a new enviroment variable
on windows with this values:Variable name: OPENSSL_ia32capVariable
value: ~0x200000200000000
AlexLegg said: That fix, solved the controller issue, but I still can't
record.Did it actually fix the record issues for you?I'm having the same
issue, did you find a solution?