I was having trouble with this (Unity 2020.1, Oculus Integration v18,
Rift). I ripped everything (OVRCameraRig and descendants) out and
rebuilt according to the video you mentioned. It works great now. I was
able to fine-tune the grabber collider by ...
I'm using Rift controllers instead of hand tracking, but everything
seems to be working great in Unity 2020.1 with the XR Plugin Management
package in cooperation with the very new Oculus Integration package v18
from the asset store (web only):
https...
I can't find it either. I found the announcement from Oculus on 7/7/2020
for v18.0, saying it is published. But it has the same link to v17.0 in
the asset store. Here's the announcement:
developer.oculus.com/downloads/package/unity-integration/