virtualHCG
Expert Protege
since ‎09-05-2015
‎01-18-2023

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  • 64 Posts
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Capturing game play video in the Quest currently produces a video file with mono audio. This makes capturing spatialized audio impossible, which is important for applications that use this feature prominently. Would it be possible to record stereo au...
I think this might be more of a request. Currently the recorded videos done through the share section have mono sound. I'm trying to capture an experience that has spatialized audio and this makes it impossible. I know I could just plug an audio reco...
I would like to please request some clarification from Oculus staff regarding the use of Oculus Audio in Unreal Engine (Oculus integration 4.23) for the Quest. Is this actually possible and supported? I keep finding posts everywhere stating that it d...
So far the recommendation is to turn off Mobile HDR but I keep reading this articles online referencing that Vulkan would allow for Mobile HDR on the Quest, for example, quoting from https://venturebeat.com/2019/08/10/unreal-engine-now-supports-vulka...
I found that the settings entry for OculusVR is missing under the Plugin settings section of the project settings [ https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-oculus-utilities-window/ ]. I found this related post in the ...