jamesoloughlin
Level 3
since ā€Ž09-06-2015
ā€Ž11-05-2021

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  • 13 Posts
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Hi Oculus Forum.My CV1 has grainy audio and/or depending on how my headset shifts the right ear phone drops out. Based on some looking around the internet the fault may be the cables internally to the headphones. I don't know. How can I have an alter...
Recently my Rift (CV1) has been unusable either shortly restarting my PC or going black in the headset with my monitor going black. My Vive has been running fine so I am trying to pinpoint the issue.Had both since their respective launches. Any tips?...
Not sure the cause of this problem and it may not be related to the Oculus Build of Unreal but I have Visual Studios 2017 and 2015 installed with the proper Unreal workloads installed and yet when I try to package a project for windows Unreal sends a...
Does anyone know what this warning means and how to fix it? Using the Oculus UE4.21 with Auido 1.34. Everything is working fine I just dislike warnings. I get it whenever my sound cue plays.
Beginning to work on a project that uses hand-presences and wanted to take advantage of the Touch controllers as much as possible. Just to confirm the flat captive sensor on both controllers has no mapping implementation in Unreal. Was hoping to get ...
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