Is there a way to enable beyond arm length controller tracking?Details:
I noticed Quest controllers stop tracking when they're about 2.5 meters
from the headset. It seems like a hardware cut off as the tracking is
great at 2.4 meters then freezes at ...
I seem unable to properly encode a video for an Oculus store submission
using VLC. 720p or 1080p I get back "Invalid aspect ratio". I scoured
the guide at
https://developer.oculus.com/distribute/asset-guidelines/#Trailer yet
didn't find anything I wa...
Hello, I'm trying to set up the most basic and obvious room acoustics
scene I can using the Oculus Spatializer Unity package. I'm having
difficulty with the example provided.I've reviewed the documentation on
http://developer.oculus.com/documentation...
Is it possible to load an equalization filter I've created with my
headphones into the Audio SDK?I'm using the Unity3D version of Oculus's
Audio SDK with equalization filters in a *.dat format.
EDIT: found a better home for this question at
https://forums.oculus.com/developer/discussion/58026/load-equalization-filter-into-audio-sdkIs
it possible to load an equalization filter I've created with my
headphones into the Audio SDK?I'm using the ...
A colleague mentioned there's some adb commands to format the video the
Quest outputs differently. I haven't tested this, but by modifying these
commands you may be able to upload the video straight to App Lab. adb
shell setprop debug.oculus.capture....
@beep2bleep video uploaded without issue! The codec meta data of his
video already almost matched mine. It was either the black bars or what
I was using for encoding. Which was VLC and ffmpeg.Not quite ready to
download Vegas11, I tried the Microsoft...
Could I try uploading your video file to my store page? I'd remove it,
if it did work. That'd help me determine if it's the video file or a
current bug with the store page.
Thanks again for more things to try!1. Zoom in to remove the black
bars2. Try encoding with Vegas 11 I'm impressed with how cryptic it is
to get a video uploaded. Looking into SideQuest seems more promising at
this point. I'm sure I'll be coming back...