I have a Unity project in version 2021.1.3.11f1, utilizing the Unity
Asset store Oculus Integration version 44. I used the integration to
enable SpaceWarp and the next step for my project was to import Meta
avatars, but I ran into an issue that seems...
When an object is within reach of the distance grab hands, I cannot
actually grab the object, I must move backwards until I am able to grab
it, how can I fix this?