Hey this is Dilan from YUR. For all our users that like YUR, we wanted
to make a general announcement that the V16 firmware disabled the method
we used to render the persistent overlay in our app, this was done due
to security reasons outside of the ...
Hey all, using the Oculus Quest and to be clear there's a bit of a break
up visual effect that I'm not used to seeing. It seems to happen when
interaction with the UI begins. Here's a video:
https://drive.google.com/open?id=1-u9Yfa0HHUUlCNNfJnCcb50Pv...
As I write, I'm at work for Virtually Live in Eichenreid, Germany giving
demos to people (mostly kids). I feel strongly that with VR you must don
a headset to realize what it is. The core idea I submitted for Oculus
Launch Pad (here forth, OLP) was c...
@boostednorm Since then YUR rolled out v2.3.8 on Quest. Perhaps give
that a shot. I can be reached on Discord @ yur.chat or by email @
dilan@yur.fit for direct support. Thank you.
Hey Dilan from YUR here, by the looks of it our v. 2.3.2 live on
SideQuest now has resolved the issue causing YUR to crash you can update
to latest there. YUR has a failsafe built in so that if it doesn't
recognize the tracking data, it immediately d...
Seeing this same issue with Unity UI input field and TMP. Unity
2018.3.12f1, Oculus Quest, trying to input text using an in VR keyboard.
Attached is the ADB logcat with Unity-specific tags.
Notes from OC4 Designing for Feeling - Robin HunickePhilosophy of
Exploration and DesignRobin opened with her concept of triple E content
(a play on AAA, disambiguated below) and extolled the value of figuring
out where you want to go firstElegant Ex...