Played with softbody physics this weekend amidst classes and work.New
Fall school semester has started and this year, I'm doing my capstone
project too.Nonetheless, here is some gifs of the softbody slime that
i've been playing around with. Here's a ...
Just wrapped up the last Oculus Launchpad Project - Chrysalis VR. Was
doing the engineering for the game and managed to overcome the
optimization issues of the game. Now that it's over, I'll finally be
able to do a demo for this launchpad, at least f...
I thought last week would be the last week of Chrysalis VR development,
but optimization for framerate has taken up all my time. Currently,
after optimization, we are at 50-60 fps across the board and need to get
that to 90fps. I am not sure where we...
Still occupied with my current internship, summer classes, and launching
Chrysalis VR onto the Oculus Store with Brenda Chen. This week is also
move out week for summer students at USC, so I'll be out of action as I
move my apartment, yet again. Game...
Hello there!This week has been busy with my internship and with working
with Brenda Chen on our Chrysalis VR upload and final touches. As you
know, I am part of a previous project from the 2017 Oculus Launchpad and
so polishing that and making sure i...