Hi, I have developed an app with 3 screens for GearVR. - Login screen (I
need NON VR)- Home screen (VR working perfect)- Video playback (Working
perfect)Just need help with two things: - How to make login screen
within project NON VR- How can I strea...
Hello, I am working on a app, where we need to showcase various 360
videos to a player. I have created the player: - I created a sphere. -
Placed camera in right position. - Applied texture. Now if I place the
video in a local path, then it plays wel...
Hi, I have created a Unity VR app using Oculus for Samsung Gear VR.
Mobile I am using is Samsung galaxy S7. I installed app on my phone and
started. It asked me to insert device into Gear VR. When I see, it asked
for permissions. I clicked on allow, ...
Hello, I am new to Unity and Oculus and I am developing a VR based
application. Here are the points where I need bit of suggestions: I have
integrated Oculus Library correctly into the application, but when I run
the screen where the VR part is integ...
@imperativity Thanks for the reply. I have checked this link, and it
says that streaming is under development. So if any other solution is
possible please let me know. Secondly I have attached an image, the
things look blurry like frames and borders,...
@imperativity Thanks a lot for the reply. Please update me on Streaming
part, as it is a major thing. For Login, I have given login in VR for
now, when we will have that officially available, we will change that.
For streaming, we are having 4K video...
Hello, Thanks a lot for the reply. I havent received any solution over
email too. So if possible, please send me answer here or over email and
I will update here as well. Awaiting reply. imperativity said: Hi,We see
that you are being helped internal...
Hi, Currently it is in development mode, so I am using OSIG code and
installing directly. Second issue is, I want the login screen to be non
VR and rest is in VR. So this setting is not working. Please advice.