Anyone else's Oculus Rift's experiencing jitter? It's been skipping in
and out, black and white flickering. Idk if it's my USB ports or what,
but has been non-stop the last 2 days. I've updated my Nvidia graphics
card drivers, USB drivers etc. I've t...
I've had errors since before the latest Quill update. I am using my GPU
and already downloaded and installed the latest Nvidia drivers for my
TitanXp. This is the error I have. What is wrong with my
configuration?[-2] src\Engine\mymain.cpp::Quill::Ma...
Update:Between some personal matters I've had to attend to for family
and friends in the last 40 days (between 2 funeral and such with deaths
in the family and community) on top of I've been recovering from some
prior health issues that were exacerba...
This week will be short as we want to be able to get evaluated for
prototype with working code from "paint" to 'story" sections (share will
have to be later and on Go as we just want to validate ALL parts of the
app work before deciding specific feat...
UpdatesThis update is shorter than most as I'll be mainly going to be
delving deep into code, sound integration, integration of the overall
project (including our big focus on story portion of the app with 3D
character animation generated from the 3D...
I had been out of town for 2 days of this week, recovering for another 2
days, so was pretty exhausted and wasn't sure if I would have much to
show in time for this post--but will take a stab anyway on some of the
work. I'd like to be farther along, ...
This week's updates are broken into the following: 1) Team + Product 2)
Technical3) Creative 1) Overall team and product updateOverall PM wise,
I finally broke up into tasks per week that we need to hit per person on
our team super specific to make s...