snap to grid + snap to
cornershttps://www.youtube.com/watch?v=IWSk0xGFY4gGMTYОпределить
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Same question.I make an object in a blender, I turn on physics there,
but - in Oculus Home it shows no physical properties, including
gravity.How to make him be physically active, like a ball?
How to add physics to such a model? The pictures themselves are easily
made in a blender, but - they remain independent of gravity, for
example. I want them to be thrown like a baseball, but I don’t know how
to do it ...