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In Unity, if I run the OVRAvatar "Controllers" sample scene, I can see the Avatar parts (hands and controllers) working correctly. If I load another scene that also has an OVRCameraRig and an OVRAvatar, then it works correctly. However if upon loadin...
I recently obtained my Oculus Touch Controllers and am attempting to integrate OVRAvatar with OVRPlayerController (in Unity). The downloadable OVRAvatar samples work correctly for me, however if I child the OVRCameraRig to an OVRPlayerController, I c...
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