Facebook 360 videos and youtube that are clearly stereoscopic (top
bottom eye configuration) are playing back flat. I produce 3D 360
content and I know when the playback is only displaying one eye across
both rendering the scene flat in appearance. A...
I have some 3D 360 content that I have uploaded to Facebook. The next
step is to localize to the headset and play it through the Oculus Video
app and see if it displays properly. I will update once I do.