I'm using Oculus integration installed with the XR-plugin manager with
Unity 2021.2.11f1The camera.stereoEnabled seems to always bee false,
although GetStereoProjectionMatrix is true. Also
GetStereoProjectionMatrix and GetStereoViewMatrix return alwa...
I'm trying to use Oculus Avatar SDK on the Oculus Quest 2 with Unity.
When I try to get the Platform User ID, I get the following error:"Must
call get_signature first"I cannot find in the documentation what is the
proper way to configure it in order ...
I noticed that it works in a clean project. It stops working if the
skybox material is null. I was about to report this update:Setting that
to null breaks GetStereoProjectionMatrix and GetStereoViewMatrix .Could
you test this with your setup too? I t...
It seems that on a clean project GetStereoProjectionMatrix and
GetStereoViewMatrix are working fine. stereoEnabled is false always
though. In a clean 2019 project it works fine, so it might be a bug. I´m
trying to figure out what could break GetStere...