I downloaded latest Oculus Audio Profiler for Windows 1.34.0 and it not
launching.When I trying to start it I see the message:Data folder not
found.There should be 'OculusAudioProfiler_Data'folder next to the
executableOculusAudioProfiler_Data folder...
Are you scaling gameobject where AudioListener is attached or any of
it's parents? This might be the issue. For example if you scaled down
PlayerRig to 0.1f you have to scale child object with AudioListener in
oppisite, to 10fI my project I using Gai...
Same, I would like to have this feature - ability to serialize geometry
data into asset that can be packed into AssetBundle instead of files in
StreamingAssets folder.As a workaround for now you can ask users to
create non static geometry copy just f...
Also encountered this issue. Additional material copies related to
Terrain support. You can workaround by commenting line #define
INCLUDE_TERRAIN_TREES in file ONSPPropagationGeometry.cs