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Hello everyone,The newest Meta XR plugin just dropped for 5.3.2, and I have a serious issue that is preventing me with publishing.My app has been finished for a while now, but I couldn't publish as I am unable to pass VRC requirement 9.That is the re...
Hey Everyone,Looking for some help in using the Meta XR Platform Plugin for Epic installer 5.3.2.I went through the installation process several times at this point, and enabling and calling functions from the Meta XR Platform plugin, causes errors. ...
Hi Everyone!I've recently migrated from 5.1 to 5.3 and switched to MetaXR and MetaXRPlatform.However, I am unable to use the functions as I'm struggling with this step of the guide:Modify your project's build.cs and replace any Oculus modules with Oc...
Hi everyone! I've recently migrated my 5.1.1 VR project to 5.3.2 and even after weeks of looking into it, the FPS is severely impacted.But here's the catch. It only occurs for one of the maps, and this specific map ran 72 FPS on Quest 2. Now it is do...
Hello everyone!I’m reaching out as I’m at my wits end.The short version is that my app has a hard FPS limit of 72, and so far I’ve been unable to change this.Here’s the long version.I’ve updated to 5.3.2, have the newest v62 Meta XR and Meta platform...
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